Brain Jacker

Brain Jacker[ Fiend / Effect ]

FLIP: Equip this card to a monster on your opponent’s side of the field and treat it as an Equip Card. Take control of the equipped monster. Your opponent gains 500 Life Points during each of their Standby Phases.

ATK / 200   DEF / 900

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Superheavy Samurai Battleball

Superheavy Samurai Battleball[ Machine / Tuner / Effect ]

If all monsters you control are “Superheavy Samurai” monsters, and you have no Spell/Trap Cards in your Graveyard: You can target 1 face-up monster your opponent controls that has a Level; send both it and this card from the field to the Graveyard, then Special Summon from your Extra Deck 1 “Superheavy Samurai” Synchro Monsterwhose Level equals the total original Levels of those 2 monsters in the Graveyard. (This Special Summon is treated as a Synchro Summon.) You can only use this effectof “Superheavy Samurai Battleball” once per turn.

ATK / 100   DEF / 800

Gagaga Child

gagaga-child[ Spellcaster / Effect ]

If you control a “Gagaga” monster other than “Gagaga Child”, you can Special Summon this card (from your hand). When you do: You can target 1 “Gagaga” monster you control with a different Level than this card; this card’s Level becomes the Level of that monster. You cannot conduct your Battle Phase the turn you activate this effect.

ATK / 800   DEF / 1200

Infernoid Antra

infernoid-antra[ Fiend / Effect ]

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 “Infernoid” monster from your hand or Graveyard, while the total Levelsand Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent’s turn: You can Tribute 1 monster, then target 1 card in your opponent’s Graveyard; banish it (this is a Quick Effect).

ATK / 0   DEF / 2000