Esprit Lord – Himekujaku

esprit-lord-himekujaku[ Winged Beast / Ritual / Spirit / Effect ]

You can Ritual Summon this card with “Esprit Calling”. Must be Ritual Summoned, and cannot be Special Summoned by other ways. If this card is Ritual Summoned: You can shuffle up to 3 Spell/Trap Cards your opponent controls into the Deck, then you can Special Summon 1 Level 4 or lower Spirit monster from your Deck, ignoring its Summoning conditions. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand, and if you do, Special Summon 2 “Esprit Bird Tokens” (Winged Beast-Type/WIND/Level 4/ATK 1500/DEF 1500).

ATK / 2500   DEF / 3000

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Esprit Lord – Hikokujaku

esprit-lord-hikokujaku[ Winged Beast / Ritual / Spirit / Effect ]

You can Ritual Summon this card with “Esprit Calling”. Must be Ritual Summoned, and cannot be Special Summoned by other ways. If this card is Ritual Summoned: You canreturn up to 3 monsters your opponent controls to the hand, then you can Special Summon 1 Level 4 or lower Spirit monster from your hand, ignoring its Summoning conditions. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand, and if you do, Special Summon 2 “Esprit Bird Tokens” (Winged Beast-Type/WIND/Level 4/ATK 1500/DEF 1500).

ATK / 3000   DEF / 2500

Mirror Knight Calling

Mirror Knight Calling[ Spellcaster / Ritual / Effect ]

This card can only be Ritual Summoned with the Ritual Spell Card “Orichalcos Mirror”. When this card is Ritual Summoned, Special Summon 4 “Mirror Knight Tokens” (Warrior-Type/DARK/Level 1/ATK 0/DEF 0), then place 1 Shield Counteron each (max. 1). Once per turn, place 1 Shield Counter on every “Mirror Knight Token” you control without a Shield Counter (max. 1). When a “Mirror Knight Token” with a Shield Counter battles an opponent’s monster, its ATK becomes equal to that monster’s ATK until the end of the Damage Step. If a “Mirror Knight Token” with a Shield Counter would be destroyed, remove its Shield Counter instead.

ATK / 0   DEF / 0

Shinato, King of a Higher Plane

Shinato, King of a Higher Plane[ Fairy / Ritual / Effect ]

This card can only be Ritual Summoned with the Ritual Spell Card, “Shinato’s Ark”. You must also Tribute monsters whose total Level equal 8 or more from the field or your hand. When this card destroys a Defense Position monster and sends it to the Graveyard as aresult of battle, inflict damage to your opponent’s Life Points equal to the original ATK of the destroyed monster.

ATK / 3300   DEF / 3000

Black Luster Soldier – Super Soldier

Black Luster Soldier - Super Soldier[ Warrior / Ritual / Effect ]

You can Ritual Summon this card with “Super Soldier Ritual”. If this card destroys an opponent’s monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to its ATK in the Graveyard. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent’s card effect and sent to your Graveyard: You can Special Summon 1 “Gaia The Fierce Knight” monster from your hand, Deck, or Graveyard. You can only Special Summon “Black Luster Soldier – Super Soldier(s)” once per turn.

ATK / 3000   DEF / 2500

Paladin of Dark Dragon

Paladin of Dark Dragon[ Dragon / Ritual / Effect ]

You can Ritual Summon this card with “Dark Dragon Ritual”. At the start of theDamage Step, if this card attacks a Defense Position monster: Destroy that monster. You can Tribute this card; Special Summon 1 “Red-Eyes” monster from your hand orDeck, except “Red-Eyes B. Chick”. You can only use this effect of “Paladin of Dark Dragon” once per turn.

ATK / 1900   DEF / 1200

Malacoda, Netherlord of the Burning Abyss

Malacoda, Netherlord of the Burning Abyss[ Fiend / Ritual / Effect ]

You can Ritual Summon this card with “Good & Evil in the Burning Abyss”. Must be Ritual Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player’s turn: You can send 1 “Burning Abyss” monster from your hand to the Graveyard, then target 1 face-up monster your opponent controls; until the end of this turn, that target loses ATK and DEF equal to the ATK and DEF of the “Burning Abyss” monster sent to the Graveyard this way. If this card is sent from the field to the Graveyard: You can target 1 card on the field; send it to the Graveyard.

ATK / 2700   DEF / 2200

Blue-Eyes Chaos MAX Dragon

Blue-Eyes Chaos MAX Dragon[ Dragon / Ritual / Effect ]

You can Ritual Summon this card with “Chaos Form”. Must be Ritual Summoned, and cannot be Special Summoned by other ways. Cannot be targeted or destroyed by your opponent’s card effects. If this card attacks a Defense Position monster, inflict doubled piercing battle damage to your opponent.

ATK / 4000   DEF / 0

Amorphactor Psycho, the Vain Dracoverlord

Amorphactor Psycho, the Vain Dracoverlord[ Dragon / Ritual / Effect ]

You can Ritual Summon this card with “Amorphous Persona”. After this card is Ritual Summoned, skip your opponent’s next Main Phase 1. Negate the effects of face-upFusion, Synchro, and Xyz Monsters on the field. If this card is sent from the field to theGraveyard: You can add 1 “Dracoverlord” monster from your Deck to your hand, except “Amorphactor Psycho, the Vain Dracoverlord”.

ATK / 2950   DEF / 2500