Blood Mefist

blood-mefist[ Fiend / Synchro / Effect ]

1 Tuner + 1 or more non-Tuner monsters

Once per turn, during your opponent’s Standby Phase: You can inflict 300 damage to your opponent for each card your opponent controls. Each time your opponent Sets aSpell or Trap Card(s): Inflict 300 damage to your opponent.

ATK / 2800   DEF / 1300

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Goyo King

goyo-king[ Warrior / Synchro / Effect ]

1 Tuner + 1 or more non-Tuner Synchro Monsters

When this card declares an attack on an opponent’s monster: This card gains 400 ATK for each EARTH Warrior-Type Synchro Monster you control, until the end of the Damage Step. When this card destroys an opponent’s monster by battle and sends it to the Graveyard: You can activate 1 of these effects;
● Special Summon that monster to your side of the field.
● Take control of 1 face-up monster your opponent controls.

ATK / 2800   DEF / 2000

Nirvana High Paladin

nirvana-high-paladin[ Spellcaster / Synchro / Pendulum / Effect ]

Pendulum Scale: 8

1 Tuner + 1 or more non-Tuner Synchro Monsters

Pendulum Effect: If a Pendulum Monster you control attacks, for that battle, it cannot be destroyed by battle, also you take no battle damage. At the end of the Damage Step, if a Pendulum Monster you control attacked: All monsters your opponent currently controls lose ATK equal to that attacking monster’s ATK, until the end of this turn.

Monster Effect: For this card’s Synchro Summon, you can treat 1 Pendulum Summoned Pendulum Monster you control as a Tuner. If this card is Synchro Summoned using a Pendulum Summoned Pendulum Monster Tuner: You can target 1 card in your Graveyard; add it to your hand. When this card destroys an opponent’s monster by battle: You can halve your opponent’s LP. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

ATK / 3300   DFE / 2500

Superheavy Samurai Swordmaster Musashi

Superheavy Samurai Swordmaster Musashi[ Machine / Synchro / Effect ]

1 Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned: You can target 1 Machine-Type monster in your Graveyard; add it to your hand, but if you have a Spell/Trap Card in your Graveyard, you cannot Normal or Special Summon monsters with that monster’s name for the rest of this turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.

ATK / 300   DEF / 2300

Blackwing Armor Master

Blackwing Armor Master[ Winged Beast / Synchro / Effect ]

1 “Blackwing” Tuner + 1 or more non-Tuner monsters

Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent’s monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.

ATK / 2500   DEF / 1500

Blackwing Tamer – Obsidian Hawk Joe

Blackwing Tamer - Obsidian Hawk Joe[ Winged Beast / Synchro / Effect ]

1 “Blackwing” Tuner + 1 or more “Blackwing” non-Tuner monsters

You can target 1 Level 5 or higher Winged Beast-Type monster in your Graveyard;Special Summon it. During either player’s turn, when your opponent activates a card or effect that targets only this card, or when your opponent targets this card for an attack: You can target 1 other “Blackwing” monster you control that would be an appropriate target; that card/effect/attack now targets the new target. You can only use each effect of “Blackwing Tamer – Obsidian Hawk Joe” once per turn.

ATK / 2600   DEF / 2000